Which troops attack, defend, scout or conquer?
Each tribe has 10 units: fighting infantry and cavalry, a scout, a ram, a catapult, a chief and settlers. Use attack units to attack and raid, defence units to defend.
A = attack, DI = defence against infantry, DC = defence against cavalry, Speed in fields per hour (x1), Carry = loot, Crop = upkeep per hour.
| Romans | A | DI | DC | Speed | Carry | Crop | Role |
|---|---|---|---|---|---|---|---|
| Legionnaire | 40 | 35 | 50 | 6 | 50 | 1 | All-round |
| Praetorian | 30 | 65 | 35 | 5 | 20 | 1 | Defence vs infantry |
| Imperian | 70 | 40 | 25 | 7 | 50 | 1 | Attack |
| Equites Legati | 0 | 20 | 10 | 16 | 0 | 2 | Scout |
| Equites Imperatoris | 120 | 65 | 50 | 14 | 100 | 3 | Attack, raid |
| Equites Caesaris | 180 | 80 | 105 | 10 | 70 | 4 | Heavy attack, defence vs cavalry |
| Teutons | A | DI | DC | Speed | Carry | Crop | Role |
|---|---|---|---|---|---|---|---|
| Clubswinger | 40 | 20 | 5 | 7 | 60 | 1 | Cheap attack, raid |
| Spearman | 10 | 35 | 60 | 7 | 40 | 1 | Defence vs cavalry |
| Axeman | 60 | 30 | 30 | 6 | 50 | 1 | Attack |
| Scout | 0 | 10 | 5 | 9 | 0 | 1 | Scout (Barracks) |
| Paladin | 55 | 100 | 40 | 10 | 110 | 2 | Defence vs infantry |
| Teutonic Knight | 150 | 50 | 75 | 9 | 80 | 3 | Attack, raid |
| Gauls | A | DI | DC | Speed | Carry | Crop | Role |
|---|---|---|---|---|---|---|---|
| Phalanx | 15 | 40 | 50 | 7 | 35 | 1 | Cheap defence |
| Swordsman | 65 | 35 | 20 | 6 | 45 | 1 | Attack |
| Pathfinder | 0 | 20 | 10 | 17 | 0 | 2 | Scout |
| Theutates Thunder | 90 | 25 | 40 | 19 | 75 | 2 | Fastest raider |
| Druidrider | 45 | 115 | 55 | 16 | 35 | 2 | Defence vs infantry |
| Haeduan | 140 | 50 | 165 | 13 | 65 | 3 | Attack, defence vs cavalry |
Every tribe also has a ram (breaks walls), a catapult (destroys buildings), a chief (conquers villages) and settlers (found villages).
Each troop has an info page with costs, training time and upgrade values: see All troops.
