Game guide › Attacking & raiding

How is a battle calculated?

Total attack is compared with total defence. The stronger side wins; the weaker side's strength decides how many the winner loses.
  1. Attack: sum of the attackers' attack values (with Blacksmith levels), times bonuses (hero, War Banner, Brewery) and times morale.
  2. Defence: every army in the village defends. Each unit counts its defence against infantry and against cavalry, mixed by how much of the attack is infantry or cavalry.
  3. Add a base defence of 10, plus 2 x level x level for a Residence or Palace. Multiply by the wall bonus and defence bonuses.
  4. If attack is higher than defence, the attacker wins.

Normal attack: the loser loses all troops. The winner loses (weaker / stronger) to the power of about 1.5. Example: attack twice as strong as defence, the attacker loses about 35%.

Raid: both sides lose a part. With attack twice the defence, the attacker loses about 26% and the defender about 74%.

Very big battles hurt the winner a bit more (the power falls from 1.5 to about 1.26).

Scouts add no attack in battles. Rams, catapults and chiefs count as infantry.

Test any fight first in the Combat simulator. It uses the same code as real battles.

Related topics

  • How do I use the combat simulator? Attacking & raidingThe simulator fights a battle with the real battle code without changing anything. Enter both armies and see the winner, losses, wall and building damage, and how much stronger you need to be.
  • What is morale? Why was my attack weaker? Attacking & raidingWhen a bigger player (more population) attacks a smaller one, the attack is weakened by up to one third. Morale does not help the attacker.
  • Walls: City Wall, Earth Wall, Palisade Defence & protectionThe wall multiplies the defence of all troops in the village. Romans get +3% per level, Gauls +2.5%, Teutons +2%, and it grows on top of itself.
  • Normal attack, raid, reinforcement or scouting: which one? Attacking & raidingA raid steals resources and both sides lose only part of their troops. A normal attack fights to the end and is needed for rams, catapults, chiefs and capturing oases.
  • How does the hero fight? HeroThe hero fights with the army it travels with, like a strong extra unit, and its bonus helps only that army. A hero at home defends with the village troops.

« Normal attack, raid, reinforcement or scouting: which one?What is morale? Why was my attack weaker? »