Game guide › Attacking & raiding

Normal attack, raid, reinforcement or scouting: which one?

A raid steals resources and both sides lose only part of their troops. A normal attack fights to the end and is needed for rams, catapults, chiefs and capturing oases.
RaidNormal attack
FightBoth sides lose a partThe loser loses everything
Loot from villagesYes, even if you lose (survivors carry)Only if you win
Rams and catapultsDo nothingWork
Chiefs (loyalty)NoYes, if you win
Capture an oasis or artifactNoYes (with your hero)
Free your trapped soldiersNoYes, if you win

Reinforcement: your troops go to help a village and stay there until you call them back.

Scout: only scouts go. They see resources and troops. See Scouting.

What works best
  • Use raids for farming resources.
  • Use normal attacks to clear out an army, break walls or destroy buildings.

Related topics

  • How do I send troops? Attacking & raidingOpen Rally Point, Send troops, choose the units, type the target coordinates, pick the mission (reinforce, attack, raid, scout) and confirm.
  • How is a battle calculated? Attacking & raidingTotal attack is compared with total defence. The stronger side wins; the weaker side's strength decides how many the winner loses.
  • How much do I steal, and what does the cranny protect? Attacking & raidingSurvivors take what the target has above its cranny protection, up to their carry capacity, split evenly between the four resources.
  • How does scouting work? Attacking & raidingSend only scouts on a Scout mission. If at least one survives, you see the target's resources, troops, hero, wall level and how much the cranny hides.
  • Reinforcements: helping other villages and getting help Defence & protectionSend troops as Reinforcement to defend another village. They fight there until you withdraw them, and the host village feeds them.

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