Game guide › New villages

Capital: what is special and how do I move it?

Your first village is your capital. Only the capital can raise fields above level 10, it cannot be conquered or destroyed, and some buildings exist only there. Building a Palace in another village moves the capital.
Capital onlyNot in the capital
Fields up to level 20, Stonemason's Lodge, Brewery, Gold Club evasionGreat Barracks, Great Stable

A capital cannot be conquered and is never razed, even at 0 population. Catapults can still damage its buildings.

To move it: build a Palace in another village (only one Palace per account). When level 1 is finished, that village becomes the capital.

The old capital loses its Stonemason's Lodge and Brewery, and its fields above level 10 drop to 10.

Related topics

  • Residence and Palace BuildingsBoth train settlers and chiefs and give expansion slots. You can have only one Palace, and the village with it becomes your capital. A village has either a Residence or a Palace, never both.
  • How do resource fields and production work? Resources & fieldsEach of your 18 fields produces one resource; every level produces more. Fields go to level 10 in normal villages and level 20 in your capital.
  • Village types: 4-4-4-6, 9-croppers and 15-croppers Resources & fieldsEach piece of land has a fixed mix of 18 fields. Everyone starts on a 4-4-4-6; 9-croppers and 15-croppers have far more crop and are great for big armies.

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