How do resource fields and production work?
All levels: cost, build time and what each level gives »
Each of your 18 fields produces one resource; every level produces more. Fields go to level 10 in normal villages and level 20 in your capital.
Woodcutters make wood, Clay Pits make clay, Iron Mines make iron and Croplands make crop. Click a field on the Village overview to upgrade it.
| Field level | 0 | 1 | 2 | 3 | 5 | 8 | 10 | 15 | 20 |
|---|---|---|---|---|---|---|---|---|---|
| Per hour (x100) | 200 | 500 | 900 | 1,500 | 3,300 | 10,000 | 20,000 | 80,000 | 245,000 |
Even a level 0 field produces a little. Bonuses come on top: oases, Sawmill and similar buildings, Gold boosts and token perks. The Production page shows every part.
Only your capital can raise fields above level 10. If you move your capital, the old capital's fields above 10 drop back to 10.
High field levels cost a lot. A level costs more than your storage holds? Then you cannot build it. Upgrade the Warehouse or Granary first.
