How much can I store? What happens when storage is full?
All levels: cost, build time and what each level gives »
The Warehouse stores wood, clay and iron (each); the Granary stores crop. When storage is full, production stops and anything delivered above the limit is lost.
| Level | none | 1 | 3 | 5 | 8 | 10 | 12 | 15 | 18 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|
| Capacity per resource | 800 | 1,200 | 2,300 | 4,000 | 7,800 | 11,800 | 17,600 | 31,300 | 55,100 | 80,000 |
The Warehouse number counts for each of wood, clay and iron. The Granary number is for crop.
When a Warehouse or Granary is at level 20, you can build a second one. Their capacities add up.
When storage is full, that resource stops growing. Loot, deliveries and Gold market goods above the limit are lost.
A building level that costs more than your storage can hold cannot be built. The page then says "Upgrade your Warehouse first" or "Upgrade your Granary first".
What works best
- On x100, storage fills in minutes. Keep Warehouse and Granary a little ahead of your fields.
- Make room before big deliveries or Gold market purchases arrive.
- Full storage also means more loot for raiders. Spend it.
