Game guide › Troops & training

How much loot can my troops carry?

Each unit carries a fixed amount of resources (for example Clubswinger 60, Equites Imperatoris 100). Only survivors carry; scouts, rams, catapults and chiefs carry nothing.

The total carry is shown when you train troops, on Send troops, and in the farm list.

Big carriers: Paladin 110, Equites Imperatoris 100, Teutonic Knight 80, Theutates Thunder 75. For the crop it eats, the Clubswinger (60 for 1 crop) carries the most.

Gold and Diamond token holders get +10% / +20% carry. The total of all carry bonuses is at most +50%.

Loot is shared evenly between the four resources. See Loot.

Related topics

  • How much do I steal, and what does the cranny protect? Attacking & raidingSurvivors take what the target has above its cranny protection, up to their carry capacity, split evenly between the four resources.
  • Raiding: how to make it pay Strategy & tipsRaid targets with little defence and lots of resources: empty oases and inactive players. Send just enough troops to carry the loot, and scout before you risk an army.
  • Which troops attack, defend, scout or conquer? Troops & trainingEach tribe has 10 units: fighting infantry and cavalry, a scout, a ram, a catapult, a chief and settlers. Use attack units to attack and raid, defence units to defend.

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