Game guide › Strategy & tips

Raiding: how to make it pay

Raid targets with little defence and lots of resources: empty oases and inactive players. Send just enough troops to carry the loot, and scout before you risk an army.
What works best
  • Use fast units with good carry: Theutates Thunder, Equites Imperatoris, Teutonic Knight, Paladin, Clubswinger.
  • Raid, not attack, unless you want to destroy the defence.
  • Free oases fill up again; inactive villages refill their storage.
  • Check the last raid result: losses mean the target got defence. Remove it or scout it.
  • Teutons: enemy crannies hide only 80% against you.
  • Gold Club farm lists and the Oasis Raider save many clicks.
  • Robbed resources count for the weekly Robbers prize.

Related topics

  • Raiding oases for resources OasesFree oases collect resources over time. On this world each +25% bonus gathers 4,000 per hour, up to 80,000 per resource. Win a raid or attack to take them.
  • Farm lists (Gold Club) Attacking & raidingWith the Gold Club, save up to 100 raid targets per list (10 lists) and raid them all with one click, or automatically every 15, 30, 60 or 120 minutes.
  • Oasis Raider: automatic oasis raids (Gold Club) Attacking & raidingA Gold Club tool: turn it on and it raids the best free oases around a village by itself, every 5 to 60 minutes, and sizes each raid to carry the loot.
  • How much loot can my troops carry? Troops & trainingEach unit carries a fixed amount of resources (for example Clubswinger 60, Equites Imperatoris 100). Only survivors carry; scouts, rams, catapults and chiefs carry nothing.
  • How much do I steal, and what does the cranny protect? Attacking & raidingSurvivors take what the target has above its cranny protection, up to their carry capacity, split evenly between the four resources.

« A good build order for the first dayPlaying defensively »