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Natar attacks on players

Natars attack players with 300 or more population, at most once a day. Their army is sized to your strength, so small players get small raids and strong players get big attacks.
RuleValue
WhoPlayers with 300+ population, not under protection
How oftenAt most once every 24 hours, at a random time
Army size50% to 90% of your strength (defence of the troops in the village, wall and residence, plus population)
TypeMostly raids; about one in five is a normal attack with War Elephants (rams)
TargetOne of your villages; bigger villages are picked more often

You see them coming like any attack, in the Info box and the Rally Point. The Natars never bring catapults or chiefs. Their survivors and loot disappear after the attack.

Try it in the Combat simulator: pick your village and press "Natars attack it" to see a typical Natar army against your current defence.

What works best
  • A good wall and some defensive troops at home usually hold them off.
  • A cranny keeps part of your resources safe from raids.

Related topics

  • Who are the Natars? EndgameThe Natars are a computer tribe that guards artifacts and World Wonder villages with very large armies. They also raid players with 300 or more population, at most once a day.
  • Simple defence rules Defence & protectionKeep a cranny, a wall and some defensive troops, spend your resources, and don't be the easiest target near your neighbours.
  • How do I use the combat simulator? Attacking & raidingThe simulator fights a battle with the real battle code without changing anything. Enter both armies and see the winner, losses, wall and building damage, and how much stronger you need to be.
  • How does the cranny work? Defence & protectionThe cranny hides 3.5% of your storage per level (35% at level 10) of each resource from raiders. Gauls hide twice as much, but never more than 35%.

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