Game guide › Defence & protection

Gaul traps (Trapper)

All levels: cost, build time and what each level gives »

Gauls build traps in the Trapper. Each free trap catches one attacker before the fight; prisoners stay until the Gaul frees them or their side wins an attack on that village.

Build the Trapper (needs Rally Point 1), then build traps on its page. Each trap costs 20 wood, 30 clay, 10 iron, 20 crop and is ready at once.

Trapper level15101520
Traps1064154265400

You can build more than one Trapper after the first is level 20.

Traps catch attackers from attacks and raids (not scouts), taken evenly from every unit type. Caught units do not fight.

Prisoners are fed by their home village.

If the prisoners' village wins a normal attack on the trap village, its prisoners are freed. A quarter die escaping, and only a third of the broken traps are repaired.

The Gaul can Release all prisoners. They walk home and all traps are ready again.

The Combat simulator has a field for free traps.

Related topics

  • Tips for Gauls Strategy & tipsDefend cheaply with Phalanx and traps, raid far with Theutates Thunders, and use your doubled cranny.
  • Playing defensively Strategy & tipsMake attacks on you unprofitable: high cranny, a good wall, mixed defensive troops, scouts at home, and an alliance that reinforces you.
  • How do I use the combat simulator? Attacking & raidingThe simulator fights a battle with the real battle code without changing anything. Enter both armies and see the winner, losses, wall and building damage, and how much stronger you need to be.

« How does the cranny work?Reinforcements: helping other villages and getting help »