Game guide
capture oasis cranny raid protection gold club hero skills new village catapult crop traps
Defence & protectionall topics
- Walls: City Wall, Earth Wall, PalisadeThe wall multiplies the defence of all troops in the village. Romans get +3% per level, Gauls +2.5%, Teutons +2%, and it grows on top of itself.
- How does the cranny work?The cranny hides 3.5% of your storage per level (35% at level 10) of each resource from raiders. Gauls hide twice as much, but never more than 35%.
- Gaul traps (Trapper)Gauls build traps in the Trapper. Each free trap catches one attacker before the fight; prisoners stay until the Gaul frees them or their side wins an attack on that village.
- Reinforcements: helping other villages and getting helpSend troops as Reinforcement to defend another village. They fight there until you withdraw them, and the host village feeds them.
- Evasion: let your capital's troops escape (Gold Club)With the Gold Club you can turn on evasion in your capital: when an attack or raid arrives, the capital's own troops at home leave and come back shortly after.
- I see an incoming attack. What can I do?The Village overview shows a red alert with the time of the first attack. You can add defence, ask for help, spend or hide resources, or evade.
- Simple defence rulesKeep a cranny, a wall and some defensive troops, spend your resources, and don't be the easiest target near your neighbours.
