Game guide

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capture oasis cranny raid protection gold club hero skills new village catapult crop traps

Buildingsall topics

  • Main BuildingThe Main Building makes all construction faster: about 3.6% per level, so level 20 builds in half the time. It is needed for many other buildings.
  • Rally PointYou need a Rally Point to send troops. Each level allows 5 outgoing troop movements at once, and higher levels let catapults aim at more buildings.
  • Great Warehouse and Great GranaryThey store three times as much as a normal Warehouse or Granary, but you can only build them with a Storage master plan artifact or in a World Wonder village.
  • EmbassyEmbassy level 1 lets you join an alliance; level 3 lets you found one. The leader's Embassy level sets the alliance size: 3 members per level.
  • Barracks, Stable, Workshop and the Great Barracks / StableBarracks train infantry, the Stable cavalry and the Workshop rams and catapults. Each level trains 10% faster; Great Barracks and Great Stable train in parallel at 3 times the cost.
  • Residence and PalaceBoth train settlers and chiefs and give expansion slots. You can have only one Palace, and the village with it becomes your capital. A village has either a Residence or a Palace, never both.
  • TreasuryThe Treasury holds an artifact. You need level 10 for a small artifact and level 20 for a large or unique one, and one Treasury holds only one artifact.
  • Trade OfficeEach Trade Office level lets your merchants carry 10% more (level 20: twice as much).
  • Hero's MansionTrain your hero here. At levels 10, 15 and 20 the village can hold one more oasis (3 at most).
  • Tournament SquareTroops from this village move 10% faster per level, but only for the part of the trip beyond 30 fields.
  • Stonemason's LodgeOnly in your capital: buildings and the wall are 10% sturdier against rams and catapults per level.
  • Brewery (Teutons)Teutons only, in the capital: +1% attack per level for all your troops. While you have one, your chiefs lower loyalty only half as much.
  • Horse Drinking Trough (Romans)Romans only: cavalry trains 1% faster per level, and from levels 10, 15 and 20 Equites Legati, Imperatoris and Caesaris eat 1 crop less each.
  • How many things can I build at once? (Master Builder)Normally one construction at a time per village. Romans can build one field and one building at once. Master Builder (10 Gold, 7 days) adds one more builder.
  • How do I demolish a building?With Main Building level 10 you can demolish a village building one level at a time. It takes half the build time and gives nothing back.
  • Why do my buildings look different at higher levels?Buildings get a grander picture at levels 5, 10, 15 and 20. Walls show wooden spikes at levels 1-4 and then the tribe's own wall in four stages.
  • How do I rename my village?Click the village name (or the pencil) above the village picture, type a new name and press Save or Enter.
  • Building requirements (what do I need first?)Most buildings need other buildings first. This table lists every requirement; the empty-place page also shows what is "available later".